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@@ -1,6 +1,130 @@
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:py:mod:`qubes.events` -- Qubes events
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======================================
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+Some objects in qubes (most notably domains) emit events. You may hook them and
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+execute your code when particular event is fired. Events in qubes are added
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+class-wide -- it is not possible to add event handler to one instance only, you
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+have to add handler for whole class.
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+
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+
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+Firing events
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+-------------
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+
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+Events are fired by calling :py:meth:`qubes.events.Emitter.fire_event`. The
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+first argument is event name (a string). You can fire any event you wish, the
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+names are not checked in any way, however each class' documentation tells what
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+standard events will be fired on it. The rest of arguments are dependent on the
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+particular event in question -- they are passed as-is to handlers.
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+
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+Event handlers are fired in reverse method resolution order, that is, first for
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+parent class and then for it's child. For each class, first are called handlers
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+defined in it's source, then handlers from extensions and last the callers added
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+manually.
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+
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+There is second method, :py:meth:`qubes.events.Emitter.fire_event_pre`, which
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+fires events in reverse order. It is suitable for events fired before some
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+action is performed. You may at your own responsibility raise exceptions from
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+such events to try to prevent such action.
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+
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+
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+Handling events
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+---------------
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+
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+There are several ways to handle events. In all cases you supply a callable
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+(most likely function or method) that will be called when someone fires the
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+event. The first argument passed to the callable will be the object instance on
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+which the event was fired and the second one is the event name. The rest are
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+passed from :py:meth:`qubes.events.Emitter.fire_event` as described previously.
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+One callable can handle more than one event.
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+
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+The easiest way to hook an event is to invoke
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+:py:meth:`qubes.events.Emitter.add_handler` classmethod.
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+
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+.. code-block:: python
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+
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+ import qubes.events
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+
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+ class MyClass(qubes.events.Emitter):
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+ pass
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+
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+ def event_handler(subject, event):
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+ if event == 'event1':
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+ print('Got event 1')
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+ elif event == 'event2':
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+ print('Got event 2')
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+
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+ MyClass.add_handler('event1', event_handler)
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+ MyClass.add_handler('event2', event_handler)
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+
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+ o = MyClass()
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+ o.fire_event('event1')
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+
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+If you wish to define handler in the class definition, the best way is to use
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+:py:func:`qubes.events.handler` decorator.
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+
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+.. code-block:: python
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+
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+ import qubes.events
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+
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+ class MyClass(qubes.events.Emitter):
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+ @qubes.events.handler('event1', 'event2')
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+ def event_handler(self, event):
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+ if event == 'event1':
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+ print('Got event 1')
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+ elif event == 'event2':
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+ print('Got event 2')
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+
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+ o = MyClass()
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+ o.fire_event('event1')
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+
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+.. TODO: extensions
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+
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+
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+Handling events with variable signature
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+---------------------------------------
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+
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+Some events are specified with variable signature (i.e. they may have different
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+number of arguments on each call to handlers). You can write handlers just like
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+every other python function with variable signature.
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+
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+.. code-block:: python
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+
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+ import qubes
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+
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+ def on_property_change(subject, event, name, newvalue, oldvalue=None):
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+ if oldvalue is None:
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+ print('Property {} initialised to {!r}'.format(name, newvalue))
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+ else:
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+ print('Property {} changed {!r} -> {!r}'.format(name, oldvalue, newvalue))
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+
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+ qubes.Qubes.add_handler('property-set:default_netvm')
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+
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+If you expect :py:obj:`None` to be a reasonable value of the property, you have
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+a problem. One way to solve it is to invent your very own, magic
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+:py:class:`object` instance.
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+
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+.. code-block:: python
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+
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+ import qubes
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+
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+ MAGIC_NO_VALUE = object()
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+ def on_property_change(subject, event, name, newvalue, oldvalue=MAGIC_NO_VALUE):
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+ if oldvalue is MAGIC_NO_VALUE:
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+ print('Property {} initialised to {!r}'.format(name, newvalue))
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+ else:
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+ print('Property {} changed {!r} -> {!r}'.format(name, oldvalue, newvalue))
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+
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+ qubes.Qubes.add_handler('property-set:default_netvm')
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+
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+There is no possible way of collision other than intentionally passing this very
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+object (not even passing similar featureless ``object()``), because ``is``
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+python syntax checks object's :py:meth:`id`\ entity, which will be different for
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+each :py:class:`object` instance.
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+
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+
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+Module contents
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+---------------
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+
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.. automodule:: qubes.events
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:members:
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:show-inheritance:
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