/* * The Qubes OS Project, http://www.qubes-os.org * * Copyright (C) 2010 Rafal Wojtczuk * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "libvchan.h" #include #include #include #include int libvchan_write_all(struct libvchan *ctrl, char *buf, int size) { int written = 0; int ret; while (written < size) { ret = libvchan_write(ctrl, buf + written, size - written); if (ret <= 0) { perror("write"); exit(1); } written += ret; } return size; } int write_all(int fd, char *buf, int size) { int written = 0; int ret; while (written < size) { ret = write(fd, buf + written, size - written); if (ret <= 0) { perror("write"); exit(1); } written += ret; } return size; } void usage() { fprintf(stderr, "usage:\n\tnode-select server nodeid\n" "or\n" "\tnode-select client domainid nodeid\n"); exit(1); } #define BUFSIZE 5000 char buf[BUFSIZE]; /** Simple libvchan application, both client and server. Both sides may write and read, both from the libvchan and from stdin/stdout (just like netcat). More code is required to avoid deadlock when both sides write, and noone reads. */ int main(int argc, char **argv) { int ret; int libvchan_fd; struct libvchan *ctrl = 0; if (argc < 3) usage(); if (!strcmp(argv[1], "server")) ctrl = libvchan_server_init(atoi(argv[2])); else if (!strcmp(argv[1], "client")) ctrl = libvchan_client_init(atoi(argv[2]), atoi(argv[3])); else usage(); if (!ctrl) { perror("libvchan_*_init"); exit(1); } libvchan_fd = libvchan_fd_for_select(ctrl); for (;;) { fd_set rfds; FD_ZERO(&rfds); FD_SET(0, &rfds); FD_SET(libvchan_fd, &rfds); // libvchan_prepare_to_select(ctrl); ret = select(libvchan_fd + 1, &rfds, NULL, NULL, NULL); if (ret < 0) { perror("select"); exit(1); } if (libvchan_is_eof(ctrl)) exit(0); if (FD_ISSET(libvchan_fd, &rfds)) // we don't care about the result, but we need to do the read to // clear libvchan_fd pendind state libvchan_wait(ctrl); while (libvchan_data_ready(ctrl) > 0) { ret = libvchan_read(ctrl, buf, BUFSIZE); if (ret < 0) exit(0); write_all(1, buf, ret); } if (FD_ISSET(0, &rfds)) { ret = read(0, buf, BUFSIZE); if (ret == 0) { libvchan_close(ctrl); exit(0); } if (ret < 0) { perror("read 0"); exit(1); } // libvchan_write_all can block; so if both sides write a lot, // we can deadlock. Need higher level solution; would libvchan_write be ok ? libvchan_write_all(ctrl, buf, ret); } } }