:py:mod:`qubes.events` -- Qubes events ====================================== Some objects in qubes (most notably domains) emit events. You may hook them and execute your code when particular event is fired. Events in qubes are added class-wide -- it is not possible to add event handler to one instance only, you have to add handler for whole class. Firing events ------------- Events are fired by calling :py:meth:`qubes.events.Emitter.fire_event`. The first argument is event name (a string). You can fire any event you wish, the names are not checked in any way, however each class' documentation tells what standard events will be fired on it. When firing an event, caller may specify some optional keyword arguments. Those are dependent on the particular event in question -- they are passed as-is to handlers. Event handlers are fired in reverse method resolution order, that is, first for parent class and then for it's child. For each class, first are called handlers defined in it's source, then handlers from extensions and last the callers added manually. There is second method, :py:meth:`qubes.events.Emitter.fire_event_pre`, which fires events in reverse order. It is suitable for events fired before some action is performed. You may at your own responsibility raise exceptions from such events to try to prevent such action. Events handlers may yield values. Those values are aggregated and returned to the caller as a list of those values. See below for details. Handling events --------------- There are several ways to handle events. In all cases you supply a callable (most likely function or method) that will be called when someone fires the event. The first argument passed to the callable will be the object instance on which the event was fired and the second one is the event name. The rest are passed from :py:meth:`qubes.events.Emitter.fire_event` as described previously. One callable can handle more than one event. The easiest way to hook an event is to invoke :py:meth:`qubes.events.Emitter.add_handler` classmethod. .. code-block:: python import qubes.events class MyClass(qubes.events.Emitter): pass def event_handler(subject, event): if event == 'event1': print('Got event 1') elif event == 'event2': print('Got event 2') MyClass.add_handler('event1', event_handler) MyClass.add_handler('event2', event_handler) o = MyClass() o.fire_event('event1') If you wish to define handler in the class definition, the best way is to use :py:func:`qubes.events.handler` decorator. .. code-block:: python import qubes.events class MyClass(qubes.events.Emitter): @qubes.events.handler('event1', 'event2') def event_handler(self, event): if event == 'event1': print('Got event 1') elif event == 'event2': print('Got event 2') o = MyClass() o.fire_event('event1') .. TODO: extensions Handling events with variable signature --------------------------------------- Some events are specified with variable signature (i.e. they may have different number of arguments on each call to handlers). You can write handlers just like every other python function with variable signature. .. code-block:: python import qubes def on_property_change(subject, event, name, newvalue, oldvalue=None): if oldvalue is None: print('Property {} initialised to {!r}'.format(name, newvalue)) else: print('Property {} changed {!r} -> {!r}'.format(name, oldvalue, newvalue)) qubes.Qubes.add_handler('property-set:default_netvm') If you expect :py:obj:`None` to be a reasonable value of the property, you have a problem. One way to solve it is to invent your very own, magic :py:class:`object` instance. .. code-block:: python import qubes MAGIC_NO_VALUE = object() def on_property_change(subject, event, name, newvalue, oldvalue=MAGIC_NO_VALUE): if oldvalue is MAGIC_NO_VALUE: print('Property {} initialised to {!r}'.format(name, newvalue)) else: print('Property {} changed {!r} -> {!r}'.format(name, oldvalue, newvalue)) qubes.Qubes.add_handler('property-set:default_netvm') There is no possible way of collision other than intentionally passing this very object (not even passing similar featureless ``object()``), because ``is`` python syntax checks object's :py:meth:`id`\ entity, which will be different for each :py:class:`object` instance. Returning values from events ---------------------------- Some events may be called to collect values from the handlers. For example the event ``is-fully-usable`` allows plugins to report a domain as not fully usable. Such handlers, instead of returning :py:obj:`None` (which is the default when the function does not include ``return`` statement), should return an iterable or itself be a generator. Those values are aggregated from all handlers and returned to the caller as list. The order of this list is undefined. .. code-block:: python import qubes.events class MyClass(qubes.events.Emitter): @qubes.events.handler('event1') def event1_handler1(self, event): # do not return anything, equivalent to "return" and "return None" pass @qubes.events.handler('event1') def event1_handler2(self, event): yield 'aqq' yield 'zxc' @qubes.events.handler('event1') def event1_handler3(self, event): return ('123', '456') o = MyClass() # returns ['aqq', 'zxc', '123', '456'], possibly not in order effect = o.fire_event('event1') Module contents --------------- .. automodule:: qubes.events :members: :show-inheritance: .. vim: ts=3 sw=3 et