40 lines
1.2 KiB
Plaintext
40 lines
1.2 KiB
Plaintext
// This mapping assumes that inet(evdev) will also be sourced
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partial
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xkb_symbols "overlay" {
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key <RALT> { [ Overlay1_Enable ], overlay1=<RALT> };
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key <AB09> { overlay1=<INS> };
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key <LEFT> { overlay1=<HOME> };
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key <RGHT> { overlay1=<END> };
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key <UP> { overlay1=<PGUP> };
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key <DOWN> { overlay1=<PGDN> };
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key <I166> { overlay1=<FK01> };
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key <I167> { overlay1=<FK02> };
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key <I181> { overlay1=<FK03> };
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key <I160> { overlay1=<FK04> };
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key <I235> { overlay1=<FK05> };
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key <I232> { overlay1=<FK06> };
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key <I233> { overlay1=<FK07> };
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key <MUTE> { overlay1=<FK08> };
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key <VOL-> { overlay1=<FK09> };
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key <VOL+> { overlay1=<FK10> };
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key <AE01> { overlay1=<FK01> };
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key <AE02> { overlay1=<FK02> };
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key <AE03> { overlay1=<FK03> };
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key <AE04> { overlay1=<FK04> };
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key <AE05> { overlay1=<FK05> };
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key <AE06> { overlay1=<FK06> };
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key <AE07> { overlay1=<FK07> };
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key <AE08> { overlay1=<FK08> };
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key <AE09> { overlay1=<FK09> };
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key <AE10> { overlay1=<I236> }; // KEY_KBDILLUMTOGGLE
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key <AE11> { overlay1=<I237> }; // KEY_KBDILLUMDOWN
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key <AE12> { overlay1=<I238> }; // KEY_KBDILLUMUP
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key <BKSP> { overlay1=<DELE> };
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key <RTSH> { overlay1=<CAPS> };
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};
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